I have to be honest, this is an area of Worldbuilding that I don’t have the patience for. I mean that on a personal level; I don’t have the patience […]
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Fantasy Sports
I’m not going to be talking about Fantasy Football Leagues, or anything of the sort. Frankly, I don’t know much of anything about those. Rather, I want to talk about […]
Read moreWorldbuilding: Everything Is Research
I’ve just come back from a lovely trip to Akumal, Mexico. I’m now home and a little behind in all things, as is to be expected when one takes a […]
Read morePre-ArmadilloCon, Part Two: Panels I’ll be attending
In addition to the panels I’ll be on, there are plenty of other panels I’m excited about. (Though possibly the one I’m most excited about, “The Second Book is the […]
Read moreThat crazy muse
I have mentioned that the personification of my muse is something of a wild-eyed chain-smoking conspiracy nut that whispers crazy things in my ear. The thing is, like most muses, […]
Read moreWorldbuilding: Setting the Limits
I was reminded by Mike Caton’s post about the sometimes artificial limits we place on our worlds when we are building them. On some level, that’s because without those limits, […]
Read moreIndependence Day Worldbuilding Blog Post
So, it’s Independence day. I would like to say I’m a big American History geek, but I don’t know as much about it as I’d like to. (I blame my […]
Read moreWorldbuilding: Food and Regionalism
Here are some choice passages from the intro of a book that most people probably wouldn’t think of in terms of worldbuilding, especially fantasy/sci-fi worldbuilding: In bald terms, terroir refers […]
Read moreWorldbuilding Link Post
I have continued to be very busy, so for today’s post, I’m compiling links to the various Worldbuilding posts I’ve done in the past. On Magic Fantasy Manifesto #1 Fantasy […]
Read moreWorldbuilding: Listening to the whispering muse
I’m not much of one for personifying my process, or presenting it as being something outside of myself, out of my control. I’m not a fan of, as I once […]
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