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MARSHALL RYAN MARESCA

Fantasy and Science-Fiction Writer

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MARSHALL RYAN MARESCA

Category: languages

Worldbuilding: Verisimilitude in Constructed Languages

Posted on December 1, 2014

I won’t pretend that Constructed Languages aren’t a lot of work.  To really get into it, to do every element of it, you have to love it.  And if you […]

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languages / worldbuilding

Worldbuilding: Shortcuts for Language Building

Posted on October 31, 2013

When it comes to worldbuilding, especially fantasy worldbuilding, constructing a language is the sort of thing you sometimes feel you ought to do, especially since Tolkien set the standard by […]

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fantasy / genre / languages / worldbuilding

Worldbuilding: Constructed languages and how we think

Posted on June 6, 2013

I’m not much one of one for doing the Constructed Languages work.  That may seem funny, given how much of a worldbuilding purist and completist I otherwise am, but while […]

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fantasy / languages / process of writing / sci-fi / sff / tools of the writers / worldbuilding / writing

Worldbuilding and Language: Idioms and Slang

Posted on February 2, 2012

As I’ve said before, I’m not too keen on doing the nuts and bolts of a constructed language as part of my worldbuilding.  Well, more correctly, I think it’s a […]

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fantasy / languages / Veranix / worldbuilding / writing

Worldbuilding: Constructed languages

Posted on October 20, 2011

I have to be honest, this is an area of Worldbuilding that I don’t have the patience for.  I mean that on a personal level; I don’t have the patience […]

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Crown of Druthal / languages / worldbuilding

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