So, consider this plot structure: two point-of-view threads of characters with no apparent connection, both engaged in their own events… but the tenuous tendrils of those events being connected are […]
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Perils of the Writer: The Editing Process
After taking a couple weeks away from Way of the Shield, it’s time to dive into the editing process. For me, the first step in editing a rough draft is […]
Read moreWorldbuilding: Constructed languages and how we think
I’m not much one of one for doing the Constructed Languages work. That may seem funny, given how much of a worldbuilding purist and completist I otherwise am, but while […]
Read moreFantasy Worldbuilding: Tour continues to Fuerga
As we continue to go around the continent, past the Kieran Empire to the east: Fuerga. Now we’re also out of the Empire’s direct influence on culture.— “The three biggest […]
Read morePerils of the Writer: The Mystery Box and the Blatant Misdirect
J.J. Abrams has often talked about using the “mystery box” as a writing tool.* The underlying idea is that the mystery of what’s in the box is more interesting than […]
Read moreFinishing a Rough Draft
So, as of today, I have finished the rough draft of Way of the Shield. Just being able to say this is a huge weight off my shoulders. This particular […]
Read moreWorldbuilding: The Tour Continues to the Kieran Empire
As I’m nearly on the 26-mile line on the marathon that is Way of the Shield, we’ll do another stop on the Worldbuilding tour: The Kieran Empire, which doesn’t border […]
Read moreTools of the Writer: POV and Trust
Point-of-View is one of those funny things writers get very worked up about. And I’ve noticed, reading through some older* books I have, making concrete POV choices is a relatively […]
Read morePerils of the Writer: Getting Lost in the Subtext
I recently saw the movie Room 237, which is advertised as a look at the symbolism and hidden messages in Kubrick’s The Shining. But what it really is, in my […]
Read moreWorldbulding: Nation/Culture Building Template
Way back when I first started the Serious Worldbuilding Process for the world Druthal is in, the internet was still in its toddlerhood. So when I first cooked up the […]
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