Alien life can take all sorts of shapes and sizes. When it comes to the various flora and fauna of other worlds, there’s no limit to where your imagination can […]
Read moreCategory: sci-fi
Future Worldbuilding: Stellar Map Time
I’m under a bit of a hammer today, so: SPACE MAPS. Now, I don’t have a good way to display the full scope of the 100-light year radius of space […]
Read moreFuture Worldbuilding: How I Love Spreadsheets and Map Tools
All right, so I’ve talked about mapping things out and alien civilizations, but when dealing with things on an interstellar scale, when you’re talking about 4660 stars within a 100 […]
Read moreFuture Worldbuilding: New Life, New Civilizations and the Mos Eisley Cantina
What’s a Space Opera without some aliens?* I’m firmly of the opinion that once you’ve breached the idea of humans going into space, traveling faster than light, aliens are an […]
Read moreFuture Worldbuilding: Geography of the Interstellar
I’m sure my credentials as something of a map geek when it comes to worldbuilding are well established. I don’t know one can seriously do worldbuilding without a sense of […]
Read moreFuture Worldbuilding: Unfolding the Future
One thing I’ve noticed in most “future timelines”– be it for books or television or movies– the worldbuilding tends to gloss over the “near” future. This, of course, makes perfect […]
Read moreFurther Smaller Steps For Man
Yesterday was a pretty amazing day, one that gives me a lot of hope for the future of the human race. For one, Curiosity landed on Mars, and even though […]
Read moreArmadilloCon After Report
So now, it’s all over. I’m still not recovered yet, so some of this may be incoherent. Friday we first had the Writers’ Workshop, which went very well. From the […]
Read moreFinalized ArmadilloCon Schedule
And now it’s all official. And, as I expected, I have some more things on my plate then what I posted last week: Sa1400SB SF/F Mysteries Sat 2:00 PM-3:00 PM […]
Read morePreliminary ArmadilloCon Schedule
I have my schedule, which is, of course, subject to change. As with any large, live event with a lot of moving parts, things are subject to change. A rule […]
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