As I’ve said before, when it comes to worldbuilding on an interstellar scale, your neighbors’ choices can define your culture. This is especially true when a starfaring culture comes across […]
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Worldbuilding: Skip the Travelogue Plot. Just Write the Honest Travelogue.
In my worldbuilding efforts, I’m often trying to think of new ways to present the information about different places in dynamic and interesting ways. I’ve considered the wiki route, writing […]
Read morePerils of the Writer: The Creative Freedom of Deleted Scenes
Of late, I’ve been a bit blocked, creatively. Not exactly writers’ block– but more a sense that the flow isn’t what it should be. Even writing this is taking more […]
Read moreVisual Influences and the Failure of Words
Every writer has their weak points. Visual descriptions is definitely one of mine, I’ll own that. I can muddle my way through describing people and clothing all right. In those […]
Read moreFuture Worldbuilding: Aliens, Form follows Function
Alien life can take all sorts of shapes and sizes. When it comes to the various flora and fauna of other worlds, there’s no limit to where your imagination can […]
Read moreFuture Worldbuilding: Stellar Map Time
I’m under a bit of a hammer today, so: SPACE MAPS. Now, I don’t have a good way to display the full scope of the 100-light year radius of space […]
Read moreFuture Worldbuilding: How I Love Spreadsheets and Map Tools
All right, so I’ve talked about mapping things out and alien civilizations, but when dealing with things on an interstellar scale, when you’re talking about 4660 stars within a 100 […]
Read moreFuture Worldbuilding: New Life, New Civilizations and the Mos Eisley Cantina
What’s a Space Opera without some aliens?* I’m firmly of the opinion that once you’ve breached the idea of humans going into space, traveling faster than light, aliens are an […]
Read moreFuture Worldbuilding: Geography of the Interstellar
I’m sure my credentials as something of a map geek when it comes to worldbuilding are well established. I don’t know one can seriously do worldbuilding without a sense of […]
Read moreFuture Worldbuilding: Unfolding the Future
One thing I’ve noticed in most “future timelines”– be it for books or television or movies– the worldbuilding tends to gloss over the “near” future. This, of course, makes perfect […]
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